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New hero abilities?

 
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Tasty Loam



Joined: 30 May 2001
Posts: 3

 PostPosted: Wed May 30, 2001 2:14 pm    Post subject: New hero abilities? Reply with quote Back to top

Unless I'm really dense, it seems the heroes have new abilities in the Majesty Expansion... such as the Gnomes becoming champions and Barbarians being able to hold 6 in a guild and only go unconcscious. I may've missed this before but I didn't think so. Are there any other new hero abilities?
 
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housefish



Joined: 24 Aug 2000
Posts: 546
Location: Maryland

 PostPosted: Wed May 30, 2001 3:17 pm    Post subject: New hero abilities? Reply with quote Back to top

Yes
 
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Mogor



Joined: 26 May 2001
Posts: 1008
Location: Toronto

 PostPosted: Wed May 30, 2001 5:05 pm    Post subject: New hero abilities? Reply with quote Back to top

Barbarians don't always go unconcious. The higher the level, the greater the chance. But I myself do not quite nderstand how it works. Also, the Warriors of Discord have the Howl attack, the Solarii use the flaming hammer (is that what it is called?), also, the Adepts have a double attack (they attack twice, really fast occasionally) and i think there are more, but I can't remember.

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-Mogor
 
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Tasty Loam



Joined: 30 May 2001
Posts: 3

 PostPosted: Wed May 30, 2001 5:23 pm    Post subject: New hero abilities? Reply with quote Back to top

Yeah, I noticed the flamey projectiles and the quicker attacks and the howling, I thought the flame projectiles were just Flame Balms or something, the other two I thought I had missed in the first game cause I don't use Fervus or Lunard much. What does the champion thing do for the Gnome? Anyone else know any new abilities?
 
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Falotar



Joined: 22 Jan 2001
Posts: 2579
Location: Yaro'on the Fair

 PostPosted: Wed May 30, 2001 8:00 pm    Post subject: New hero abilities? Reply with quote Back to top

It increases his strength and hp. And it gives him a new look.

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Praise Dauros!
 
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Captain_N



Joined: 26 Feb 2000
Posts: 82

 PostPosted: Wed May 30, 2001 9:57 pm    Post subject: New hero abilities? Reply with quote Back to top

The Champion Upgrade also seems to make Gnomes more prone to fight and less likely to run away. Their defense either goes up too, or it was always pretty good and I never noticed it, because one level 13 or so gnome stayed alive for about 5 minutes versus a rock golem. Pretty good for a gnome.
 
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The Archmage



Joined: 06 Nov 2000
Posts: 1822
Location: Wakarusa, IN; USA

 PostPosted: Thu May 31, 2001 6:22 am    Post subject: New hero abilities? Reply with quote Back to top

Check out the Read Me file that comes with NE. That can give you lots of great info on the "new" heroes.

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"Now where did I put my spellbook?..."
 
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Tasty Loam



Joined: 30 May 2001
Posts: 3

 PostPosted: Thu May 31, 2001 3:46 pm    Post subject: New hero abilities? Reply with quote Back to top

I read the ReadMe and didn't see anything, maybe I just missed something.
 
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YoshiHatchling



Joined: 13 Sep 2000
Posts: 210
Location: Overland Park, KS, USA

 PostPosted: Fri Jun 01, 2001 10:59 am    Post subject: New hero abilities? Reply with quote Back to top

...also, check out the articles on MFO, there's a ton of stuff on the new features of NE, including new hero abilities.

And I STILL haven't gotten NE, someone slap me.




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"Character is destiny." -Heraclitus
 
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Xetu the Strong



Joined: 04 Mar 2001
Posts: 700
Location: Dallas, TX, USA

 PostPosted: Fri Jun 01, 2001 1:07 pm    Post subject: New hero abilities? Reply with quote Back to top

quote:
Originally posted by YoshiHatchling:
...also, check out the articles on MFO...



You can't anymore. They closed off that part I think but forgot to change the links. My computer says the site doesn't exist.
 
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