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Fervus

 
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neo_cleo17



Joined: 14 Apr 2001
Posts: 324
Location: Canada

 PostPosted: Fri Aug 31, 2001 8:54 pm    Post subject: Fervus Reply with quote Back to top

Might be wrong, but does having a Fervus temple in your kingdom attract monster animals like rocs?

I've always noticed that there seems to be more of them around once I get that temple...

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And you wonder why its the most expensive hero in the game...
 
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Mogor



Joined: 26 May 2001
Posts: 1008
Location: Toronto

 PostPosted: Fri Aug 31, 2001 9:06 pm    Post subject: Fervus Reply with quote Back to top

I think that a level 3 temple to Fervus creates hellbears. Not sure though.

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Falotar



Joined: 22 Jan 2001
Posts: 2579
Location: Yaro'on the Fair

 PostPosted: Fri Aug 31, 2001 10:36 pm    Post subject: Fervus Reply with quote Back to top

Level 1 Temple spawns Rocs, Level 2 Vargs, and Level 3 Hellbears. I always thought they shoulb be cumulative, but that's something else. And I think neo means that more wandering monsters appear or something of that sort. And no, I can't say I've noticed that.
 
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Tiger



Joined: 29 Dec 1999
Posts: 3029
Location: Locked inside a tiger cage. Help!!!!

 PostPosted: Sat Sep 01, 2001 12:08 am    Post subject: Fervus Reply with quote Back to top

Yeah having a fervus guild doesnt seem to increase the likelyhood of having animals as wandering monsters. But it would be cooler if having a temple to fervus brought more chaos to your town like having more varied monsters wander around
 
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RedChaos



Joined: 08 Aug 2001
Posts: 346
Location: o'side CA USofA

 PostPosted: Sat Sep 01, 2001 12:25 am    Post subject: Fervus Reply with quote Back to top

But they do raise the Chaos level. Cultists running around stealing and charming. Ever seen a hellbear freak out and attack one of your allies? BAM! That's chaos. That's also a dead Ranger.

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Smitten with Love I am the Kitten
 
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